π Kinematics β
π Motor
π Kinematics
Kinematics
Description:
π description of motion (how objects move) without considering the forces, mass, or energy involved that cause the motion. It is often referred to as the geometry of motion
Also Known As:
&
- Newton
- Motion
- Speed,Acceleration
- You use the relationships between kinematic elements during runtime
- You can't influence time directly, but you can use Energy to move faster (Speed) and [VIA|ANIMA] to choose a shorter passag (Distance) .
