the way
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Inverted Red Triangle
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the interface between MOTOR, ANIMA and EKOS
Why is it called ?
Etymology of " and "
Road, Path, Route, through, using, composed of
- Rail
- Ferrata
- duct
- age
- en
- ticum
- tic
- tri
- de
- ob
- in
- de, de
- per, imper
- "shipped a ground carrier"
- "to remove cutting"
- " computer simulation"
- "we got here quickly a shortcut"
- " mandatory rules"
- "by of"
- "connect social media"
- "advancing their interests global partnerships"
- "learn how to plant trees the internet"
- "get notified text"
- "on my "
Examples of in everyday life
while driving a car
- Lanes on a highway
- knowing if there's enough time to cross the street before a car passes
- knowing if there's enough time to pass a car before the passing lane ends
while Playing Sports
- getting "open" for a pass in soccer
while being a pedestrian in urban areas
- walking through a crowd without collisions
- slowing down to prevent a collision at an intersection
- following footsteps in deep snow
- standing out of the way of a door when you open it
- Minimize Deadwalking
- To be able to have a detailed mental model of your land, so that you can plan how you're going to Cover your lang.
a particular way or direction between places
a method of achieving something
Also Known As "Land Management"
the use of a particular path or direction for something to travel or be placed
affects
VIA Affects productivity the most because via has deadwalking and cache positioning. VIA Starts and Finishes at the cache.
Even the most atheletic plantor is wasting time during deadwalking. Minimizing deadwalking benefits all plantors and supervisors.
🛠
All VIONs require Affordance
Near is a Quality not a Quantity
Ambulance drivers are masters of via
IsochroneMap
Request cache move
SquirrelCache -> PieceCache
VIA layer
VIA is superimposed onto eko
"Out of the way" Detour
Find the Path of least resistance
Navigate
Surveying
Mapping
Complete a Via
- Solve a ViaProblem
MissedLand is a CoverError
The most inefficient VIA exists at the same time as the most efficient VIA. You can choose the wrong VIA but still be using a valid VIA. Possible but not practical.
PertainentNegative
- "You can't put your foot there"
The units of VIA are BagUps
VIA is close to Surveying
- Trangulation
VIA is Superimposed onto EKOS.
IsPlanted(Eko{})
- Look to see if an EKON is planted
ViaComposition
EKOS is decomposed by composing a VIA
Compose Lines, ViaSpaces and ViaPoints together to Cover Land
Fit the ViaFactors together
Lines within ViaSpaces
- Walking through a Space between Trees.
- EkosSpace is everywhere, ViaSpace are only the Spaces which are not obstructed.
ViaPoints within Lines
ViaSelection
Cutting through residual is Via
Route start and finish are RouteProblems
- Route Surfaces are RouteSolutions
- Givens Assignables are Route and their values are Eko
"ANIMA.Vision"
"ANIMA.Vision.Find.BackLine"
"ANIMA.Vision.Find.FarSide"
"ANIMA.Vision.Find.FindFirstBagUp"
"ANIMA.Vision.Find.Marka"
"ANIMA.Vision.Find.Overview"
"ANIMA.Vision.Hidden"
"ANIMA.Vision.SeenFromCache"
"VIA.Direction"
"VIA.Overview"
"VIA.ReadLand"
"VIA.VIA_Analysis"
"VIA.Direction.VIA_DownSlope"
"VIA.Direction.VIA_TraverseSlope"
"VIA.Direction.VIA_UpSlope"
"VIA.Error"
"VIA.Error.Deadwalking"
"VIA.Error.PinchedArea"
"VIA.Error.RedundantVia"
"VIA.Error.TooClose"
"VIA.Error.TooFar"
"VIA.Event"
"VIA.Event.AreaClosed"
"VIA.Event.CompletionEvent"
"VIA.Event.PositionEvent"
"VIA.Grid"
"VIA.Grid.VIA_HexagonGrid"
"VIA.Grid.VIA_SquareGrid"
"VIA.Grid.VIA_TriangleGrid"
"VIA.Name"
"VIA.Attributes.Overview"
"VIA.Attributes.Accuracy"
"VIA.Attributes.Length"
"VIA.Attributes.Permutation"
"VIA.Attributes.Precision"
"VIA.Attributes.TreeCount"
"VIA.Question"
"VIA.Shape"
"VIA.Shape.NegativeShape"
"VIA.Superposition"
PlantingProcess_LandApproach_FlyIn_Helicopter
PlantingProcess_LandApproach_WalkIn_WalkInTime
PlantingProcess_LandBriefing_FingerPointing_ArmMOTON
PlantingProcess_LandBriefing_PlantorSupervisor_BlockDiagram
PlantingProcess_LandBriefing_PlantorSupervisor_LandDiagram
PlantingProcess_LandManagement_Error_DeadWalking_Definition_
PlantingProcess_LandManagement_Error_PinchedLand_WasteOfEnergy_
PlantingProcess_LandManagement_Landmark_Boulder_RelativeLocation_
PlantingProcess_LandManagement_Landmark_HighStump_BlockDiagram_
PlantingProcess_LandManagement_Landmark_RelativeLocation
PlantingProcess_LandManagement_Landmark_Treeline_DistinctiveTree_
PlantingProcess_LandManagement_Landmark_TrenchDirection_FlipSide_
PlantingProcess_LandManagement_Landmark_WaterFeature_Pond_
PlantingProcess_LandManagement_LandSection_Geometry_Linguistics_Shorthand_SimplifiedShape_
PlantingProcess_LandManagement_Orientation_Landmark_LandmarkAlignment_
PlantingProcess_LandManagement_PartnerPlanting_InsideLandBorderline_LandDiagram_
PlantingProcess_LandManagement_PartnerPlanting_InsideLandBorderline_TreeMarka_
PlantingProcess_LandManagement_PlantorEfficiency_DeadWalking
PlantingProcess_LandManagement_ViaLine_OptimalViaLine_StraightLine_
PlantingProcess_LandManagement_TreeCacheLocation_RoadCacheAboveLand_LineIn_WalkDownSlope
PlantingProcess_LandManagement_TreeCacheLocation_RoadCacheAboveLand
PlantingProcess_LandManagement_TreeCacheLocation_RoadCacheBelowLand_LandCache_
PlantingProcess_LandManagement_TreeCacheLocation_RoadCacheBelowLand_LineIn_WalkUpSlope
PlantingProcess_LandManagement_TreeDensity_CirclePlot_RequiredInstrument_PlotCord
PlantingProcess_LandManagement_TreeDensity_PlantingInspector_Plot_CirclePlot
PlantingProcess_LandManagement_TreeDensity_Units_StemsPerHectare_
PlantingProcess_LandManagement_TreeDensity_VisualPlot_Brain_
PlantingProcess_LandManagement_TreeSpacing_MinimumTreeSpacing_ResidualLand_
PlantingProcess_LastBagUp_BagOutTime_PlantorPickUpTime_PlantorSupervisor_
PlantingProcess_LastBagUp_Finish=CountdownTo(TreeCount=0)_PlantingEfficiency
PlantingProcess_LastBagUp_FinishByLand_BlockClosure
PlantingProcess_LastBagUp_FinishByTreeCount_TargetTreeCount
PlantingProcess_LastBagUp_WalkOut_WalkOutTime
PlantingProcess_Replant_MissedLand_TreeMarka
PlantingProcess_Replant_MissedMicrosite_TreeMarka
Optimal vialine has zero displacement from via start to via finish, both are at the cache