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Aliases: Path, Way, Route, Passage, Trail

  • LineStartPoint
  • Line FinishPoint

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  • Remember that there can be many different ways to MOTON along a given line. Line and MOTON are independent of each other.

  • The Sequence of VIA is a Line

    • Analogy(MOTON: Frase, Via: Line), then what are the Elements of a Line? Geometry?
      • MOTON->Frase->Composition
      • What->Line->Proposition
      • A line is a sequence of points
      • How does a Line(Path) apply to MOTON and to Eko
        • MOTON:Trajectory, Via:Boundary
        • A border isn't a line
        • The border of ArmMOTON is determined by the maximum length of your Arm
        • Trajectory, Boundary, Time, Marka
          • Trajectory: Point then Curve
          • Boundary: Points
  • "VIA.Line.AdvancingMOTON"

  • "VIA.Line.BagUpLine"

  • "VIA.Line.BeeLine"

  • "VIA.Line.BoundaryLine.ArtificialBoundaryLine"

  • "VIA.Line.BoundaryLine.NaturalBoundaryLine"

  • "VIA.Line.CircumventLine"

  • "VIA.Line.Eddy"

  • "VIA.Line.GhostLine"

  • "VIA.Line.LineIn"

  • "VIA.Line.Overview"

  • "VIA.Line.PerimeterLine"

  • "VIA.Line.VIA_DisplacementLine"

  • "VIA.Line.VIA_DistanceLine"

  • "VIA.Line.VIA_DistanceLine.VIA_CircuitLine"

  • "VIA.Line.VIA_LinearLine"

  • "VIA.Line.VIA_LineOfBestFit"

  • "VIA.Line.VIA_LineOverlap"

  • "VIA.Line.VIA_MirrorLine"

  • "VIA.Line.VIA_ReferenceLine"

  • "VIA.Line.VIA_TrackingLine.Overview"

  • "VIA.Line.SpiralLine"

  • "VIA.Line.ZigzagLine"