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Effectiveness ​

the degree to which something is successful in producing a desired result.

Plantors who plant good quality trees, who don't need to go back into their land to replant faulty trees.

Efficiency ​

the quality of achieving the largest amount of useful work using as little energy, fuel, effort, etc. as possible.

A greater Plantor efficiency leads to:

  • A shorter season
  • PlantingRate
    • Daily Trees in the Ground
  • Fewer Plantors required to Cover an Eko
  • Fewer MOTONs performed by Plantor, therefore less Metabolic Energy used.
  • Less Deadwalking
  • Fewer Injury
  • More efficient vias
  • Effective Markaging
    • Marka which is more visible.
    • Lower Marka expense

Unteachable Character Traits

A Plantor can know everything about how to be a Plantor, but still not plant to their maximum potential. This is because to be an elite Plantor you must have character traits which can't be taught. Perhaps they can be cultivated by a sports psychologist, but this is currently outside the scope of PlantaBeta and the rest of the planting industry.

Such traits include:

  • Resilience
  • Competitiveness
  • Grit
  • Confidence
  • Drive

πŸ›  &&&

MOTONFrequency ​

  • HoleOpen to HoleClose ratio is optimal when 1:1. Many Novice plantors are greater than 1.

  • When there are multiple MOTONAlternatives, efficient when the MOTON with the lower BetaDifficulty is more frequent than an AlternativeMOTON with a higher MOTONDifficulty. ExperiencedPlantors are performing easier Beta than NovicePlantor. BetaExecution

  • "Guide.Why.Productivity"

  • "Guide.Why.Productivity.Efficiency"

  • "Guide.Why.Productivity.Efficiency.Redundancy"